Town: Smo̠l-gdöba Kez

Smo̠l-gdöba Kez

Smo̠l-gdöba Kez
Example Wood Elven architecture.
StateCovenent of Irus
ProvenceZröntsökid Diocese
Sub ProvenceKhětkhærǐrkhǐ Zone
RegionÊava-rarobê Shrublands
Founded1668
Community LeaderMaster Munvin Ielret
Area5 km2 (2 mi2)
Average Yearly Temp23°C (73°F)
Average Elevation6248 m (20498 ft)
Average Yearly Precipitation144 cm/y (56 in/y)
Population1184
Population Density236 people per km2 (592 people per mi2)
Town AuraCharm
Naming
Native nameSmo̠l-gdöba Kez
Pronunciation/smo̠l/ /ˈgdo˞ba/
Direct Translation[gum] [lace]
Translation[Not Yet Translated]

Smo̠l-gdöba Kez (/smo̠l/ /ˈgdo˞ba/ [gum] [lace]) is a subtropical Town located in Khětkhærǐrkhǐ Zone, Zröntsökid Diocese, within the Covenent of Irus.

The name Smo̠l-gdöba Kez is derived from the Wood Elvish language, as Smo̠l-gdöba Kez was founded by Grakdraetaine Tastri, who was culturaly Wood Elven.

Climate

Smo̠l-gdöba Kez has a yearly average temperature of 23°C (73°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a cool 19°C (66°F). Smo̠l-gdöba Kez receives an average of 144 cm/y (56 in/y) of precipitation, most of which comes in the form of rain during the spring. Smo̠l-gdöba Kez covers an area of nearly 5 km2 (2 mi2), and an average elevation of 6248 m (20498 ft) above sea level.

Overview

Smo̠l-gdöba Kez was founded durring the late 17th century in late fall of the year 1668, by Grakdraetaine Tastri. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Grakdraetaine Tastri.

Smo̠l-gdöba Kez was built using the conventions of Wood Elven durring the late 17th century. Naturaly, all settlmentss have their own look to them, and Smo̠l-gdöba Kez is no diffrent. The town's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.

Smo̠l-gdöba Kez is buildings are arranged arrounded a highly ordered system of premissive flagstone streets which form triangular paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The town lacks any defencive features, though certainly constructing even a simple fence or digging a ditch is at the forefront of the 's mind. At least, one would hope so.

Right off the bat Smo̠l-gdöba Kez hits you in the face with its success. Everyone, even the peasants, are dressed in well made clothing. Every tool and implement you can see is finely made, and people will boast to you as obvious strangers of the wonders which can be found in their markets. More interestingly is a total lack of beggars, and plenty of new buildings are going up even as you speak. Somehow this town has come into quite a lot of wealth, and recently from the looks of things. This wealth has brought the town nothing but neurosis, if you can believe your eyes. Everyone acts as if you’re out to take a piece of them. Every door is locked and every window barred. Efforts are made to make you feel welcome, but only in the public areas of the town, particularly the market.

Civic Infrastructure

Smo̠l-gdöba Kez has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Smo̠l-gdöba Kez.

Smo̠l-gdöba Kez has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Smo̠l-gdöba Kez has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Smo̠l-gdöba Kez has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Smo̠l-gdöba Kez's public wards, blessings, and other arcane systems.

Smo̠l-gdöba Kez has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Smo̠l-gdöba Kez has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Smo̠l-gdöba Kez's garrison was built using a different architectural style from the rest of the town. The style used is known primarily for its use of abstraction and simplicity. Clean lines, right angles, and primary colors characterized this aesthetic and art movement expressed via architecture and paintings. Its design ethos allows only primary colors and non-colors, only squares and rectangles, only straight and horizontal or vertical lines. Vertical and horizontal lines are positioned in layers or planes that do not intersect, thereby allowing each element to exist independently and unobstructed by other elements. These seemingly impossible principals for an architectural style coalesces into structures which most experts find hard to put into words. It is not that their geometry is impossible, but rather the style's attempt at producing works only describable visually was most successful..

In Smo̠l-gdöba Kez snow is warm to the touch and does not melt within city limits. Also it only happens during summer.

The Leshy, Gourd near Smo̠l-gdöba Kez are known to be a mutant strain of the creature.

Smo̠l-gdöba Kez's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves sacrificing an animal to channel Chronomancy energies of tier 2 via oratory performances.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 2
  • Shepherds: 2
    • Farmland: 4724 m2
    • Cattle and Similar Creatures: 296
    • Poultry: 3552
    • Swine: 236
    • Sheep: 11
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 118

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 3
  • Carpenters: 3
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Fabricworkers: 2
  • Farrier: 7
  • Glassworkers: 4
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 2
  • Locksmiths: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 3
  • Tailors: 6
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 2
  • Entrepreneurs: 1
  • Fine Clothiers: 2
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 5
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 1
  • Woodsellers: 1

Service workers

  • Bakers: 7
  • Barbers: 6
  • Coachmen: 1
  • Cooks: 5
  • Doctors: 2
  • Gamekeepers: 1
  • Grooms: 1
  • Hairdressers: 4
  • Healers: 3
  • Housekeepers: 3
  • Housemaids: 6
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 3
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 4
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Leech Collectors: 3
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 1
  • Warehousemen: 4
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 1
  • Militia Officers: 7
  • Monks, Monastic: 3
  • Monks, Civic: 3
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 5
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 2
  • Storytellers: 4
  • Military Officers: 3

Cottage Industries

  • Brewers: 3
  • Comfort Services: 4
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 3
  • Potters: 2
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 7
  • Spinners: 3
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 4

Produce Industries

  • Butter Churners: 3
  • Canners: 3
  • Cheesmakers: 3
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

357 of Smo̠l-gdöba Kez's population work within a Foundational Occupation.

733 of Smo̠l-gdöba Kez's population do not work in a formal occupation, but do contribute to the local economy. 94 (8%) are noncontributers.

Points of Interest

Some important ruler or leading figure resides in the community. This may be the seat of a regional lord, or it could be the traditional residence of a high priest, great magus, merchant house, or other wielder of influence. The community itself may or may not be under their direct control, but the wishes of the august figure must be acknowledged by the locals.

POI

History

In time immemorial, reportedly some time during the early 2nd century a most peculiar disaster struck Smo̠l-gdöba Kez, causing great chunks of ice to fall from the sky. Smo̠l-gdöba Kez lost 150 people, 256 livestock, and 73 buildings in the disaster.. The ice rain is generally remembered as the Hate Rain.

History